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Text File  |  2007-09-18  |  5.1 KB  |  69 lines

  1. <GameTokensLibrary Name="Level" LevelName="Game\Levels\island">
  2.  <GameToken Name="AB0.Player_InSide" Type="Bool" Value="true" Description="Check if Player still in the player - End Mission"/>
  3.  <GameToken Name="AB3.MusicHawkerKidknapped" Type="Bool" Value="false" Description="This trigger music for when hawker is kidknapped"/>
  4.  <GameToken Name="AB0.Tray_Opening" Type="Bool" Value="false" Description="Triggers music when the tray in the C17 is opening"/>
  5.  <GameToken Name="Dialogue.Running" Type="Bool" Value="false" Description="Dialog overlapping issue"/>
  6.  <GameToken Name="AB3.Group3010_Houses_Alerted" Type="Bool" Value="false" Description="Alert state"/>
  7.  <GameToken Name="AB3.Group3009_Patrol_Alerted" Type="Bool" Value="false" Description="Alert state"/>
  8.  <GameToken Name="AB3.Group3007_Beach_Alerted" Type="Bool" Value="false" Description="Alert state"/>
  9.  <GameToken Name="AB3.Group3008_Beach_Alerted" Type="Bool" Value="false" Description="Alert state"/>
  10.  <GameToken Name="AB3.Group3012_Outpost_Alerted" Type="Bool" Value="false" Description="Alert state"/>
  11.  <GameToken Name="AB3.Group3013_Outpost_Alerted" Type="Bool" Value="false" Description="Alert state"/>
  12.  <GameToken Name="AB4.Antenna_Done" Type="Bool" Value="false"/>
  13.  <GameToken Name="AB3.Outpost_Objective_Done" Type="Bool" Value="false"/>
  14.  <GameToken Name="Tutorial.Player_in_water" Type="Int" Value="0"/>
  15.  <GameToken Name="Tutorial.1st_encounter_dead" Type="Int" Value="0"/>
  16.  <GameToken Name="Tutorial.Reached_vista" Type="Int" Value="0"/>
  17.  <GameToken Name="Tutorial.Passengers_in_LTV_settlement" Type="Int" Value="0"/>
  18.  <GameToken Name="Tutorial.Flare_fired" Type="Int" Value="0"/>
  19.  <GameToken Name="Tutorial.Passengers_in_LTV_sandpit" Type="Int" Value="0"/>
  20.  <GameToken Name="Tutorial.Passengers_in_LTV_houses" Type="Int" Value="0"/>
  21.  <GameToken Name="Tutorial.Passengers_in_LTV_cool" Type="Int" Value="0"/>
  22.  <GameToken Name="Tutorial.Passengers_in_LTV_chokepoint" Type="Int" Value="0"/>
  23.  <GameToken Name="Tutorial.LTV_chokepoint_destroyed" Type="Int" Value="0"/>
  24.  <GameToken Name="Tutorial.LTV_cool_destroyed" Type="Int" Value="0"/>
  25.  <GameToken Name="Tutorial.LTV_houses_destroyed" Type="Int" Value="0"/>
  26.  <GameToken Name="Tutorial.LTV_sandpit_destroyed" Type="Int" Value="0"/>
  27.  <GameToken Name="Tutorial.LTV_settlement_destroyed" Type="Int" Value="0"/>
  28.  <GameToken Name="Tutorial.Player_is_in_vehicle" Type="Int" Value="0"/>
  29.  <GameToken Name="Tutorial.Player_in_sandpit" Type="Int" Value="0"/>
  30.  <GameToken Name="Tutorial.Player_in_AB4" Type="Int" Value="0"/>
  31.  <GameToken Name="Tutorial.2nd_encounter_rounded_corner" Type="Int" Value="0"/>
  32.  <GameToken Name="Tutorial.Player_is_in_vehicle_with_mounted_gun" Type="Int" Value="0"/>
  33.  <GameToken Name="Tutorial.Seat_change_msg_played" Type="Int" Value="0"/>
  34.  <GameToken Name="Tutorial.Camera_change_msg_played" Type="Int" Value="0"/>
  35.  <GameToken Name="Tutorial.Civ_car1_destroyed" Type="Int" Value="0"/>
  36.  <GameToken Name="Tutorial.Civ_car2_destroyed" Type="Int" Value="0"/>
  37.  <GameToken Name="Tutorial.Civ_car3_destroyed" Type="Int" Value="0"/>
  38.  <GameToken Name="Tutorial.Civ_car4_destroyed" Type="Int" Value="0"/>
  39.  <GameToken Name="Tutorial.Civ_car5_destroyed" Type="Int" Value="0"/>
  40.  <GameToken Name="AB0.Cut_scene_playing" Type="Int" Value="0"/>
  41.  <GameToken Name="Tutorial.Passengers_in_Boat_Cove_1" Type="Int" Value="0"/>
  42.  <GameToken Name="Tutorial.Boat_Cove_4_destroyed" Type="Int" Value="0"/>
  43.  <GameToken Name="Tutorial.Passengers_in_Boat_Cove_2" Type="Int" Value="0"/>
  44.  <GameToken Name="Tutorial.Passengers_in_Boat_Cove_3" Type="Int" Value="0"/>
  45.  <GameToken Name="Tutorial.Boat_Cove_1_destroyed" Type="Int" Value="0"/>
  46.  <GameToken Name="Tutorial.Boat_Cove_2_destroyed" Type="Int" Value="0"/>
  47.  <GameToken Name="Tutorial.Boat_Cove_3_destroyed" Type="Int" Value="0"/>
  48.  <GameToken Name="AB2.Player_at_Beach" Type="Bool" Value="false"/>
  49.  <GameToken Name="AB1.Jammer_destroyed" Type="Int" Value="0"/>
  50.  <GameToken Name="Tutorial.Player_in_driver_seat" Type="Int" Value="0"/>
  51.  <GameToken Name="Tutorial.Mounted_gun_msg_played" Type="Int" Value="0"/>
  52.  <GameToken Name="Tutorial.Passengers_in_LTV_oldpier" Type="Int" Value="0"/>
  53.  <GameToken Name="Tutorial.LTV_oldpier_destroyed" Type="Int" Value="0"/>
  54.  <GameToken Name="Tutorial.Map_open" Type="Int" Value="0"/>
  55.  <GameToken Name="Tutorial.Objectives_hint_displayed" Type="Int" Value="0"/>
  56.  <GameToken Name="AB1.Jammer_failed" Type="Int" Value="0"/>
  57.  <GameToken Name="Tutorial.Player_at_oldpier" Type="Int" Value="0"/>
  58.  <GameToken Name="AB0.Player_out_of_bounds" Type="Int" Value="0"/>
  59.  <GameToken Name="AB3.LTV_Houses_reinforcement" Type="Int" Value="0"/>
  60.  <GameToken Name="AB0.Available_Boat_Cove_1" Type="Int" Value="1"/>
  61.  <GameToken Name="AB0.Available_Boat_Cove_2" Type="Int" Value="1"/>
  62.  <GameToken Name="AB0.Available_Boat_Cove_4" Type="Int" Value="1"/>
  63.  <GameToken Name="Tutorial.LTV_cool_enabled" Type="Int" Value="0"/>
  64.  <GameToken Name="Tutorial.Passengers_in_Boat_Cove_4" Type="Int" Value="0"/>
  65.  <GameToken Name="Tutorial.Sea.Asian_Speedboat2_destroyed" Type="Int" Value="0"/>
  66.  <GameToken Name="Tutorial.Boat_OldPier1_destroyed" Type="Int" Value="0"/>
  67.  <GameToken Name="Tutorial.Suit_modes_enabled" Type="Int" Value="0"/>
  68. </GameTokensLibrary>
  69.